Grandma, Don’t Click!
Click here to get our current build from itch.io!
I’m currently Sound Designer/Composer and Narrative Lead on the puzzle/mystery game, Grandma, Don’t Click! This game pairs unsettling discovery with silly characters as you search your Grandma’s house to help her fend off a series of increasingly competent scammers.
In my role, I have designed and implemented all sounds and music using Logic and Wwise as well as written all of the dialogue and many of the websites and emails that forward the story. I’ve also been the voice of a few characters! My favorite so far was the voice-altered caller.
Discomfort Bubble
Click here for the four channel show file!
Stereo mix coming soon!